Combat System

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Patch 2026.10.21i — Bad to the Bone
Characters
Marrow (new in the Danger Room)
- Attributes: Brawn 14, Agility 11, Endurance 17, Intellect 10, Perception 12.
- Marrow Physiology: Healing Factor I, and Bone Spurs (Melee Thorns I): every melee hit on her costs the attacker 1 damage.
- Bone Outgrowth (up to 5): +1 Soak a stack. Her ordinary attacks give the bones time to grow; her bone powers spend them.
- Vicious Strike: a quick punch. Bone Outgrowth +1.
- Skull Crack: a heavy punch, Knockback 1. Bone Outgrowth +1.
- Bony Block (Active Defense): a Block. Every hit she takes while blocking grows 1 Bone Outgrowth.
- Bone Blade (Instant, Cost: 1 Bone Outgrowth): +2 Damage and Lacerating on her punches, kicks and strikes.
- Bone Shotgun (Cost: 1 Bone Outgrowth): Line 5, the first one in the way. Piercing, Lacerating.
- Porcupine (Cost: 2 Bone Outgrowth): bone spikes out of every inch of her, hitting every foe within 2 hexes. Piercing.