Darkstar
Laynia Sergeievna Petrovna
Energists
Oh, I love America, da. In Soviet Union mutants hunted too, but there is no McDonald's. If I am hunted, I want to be hunted with belly full of McDonald's!
Feature Character
Identity
- Nationality
- Soviet / Krakoan
- Birthplace
- Listvyanka, Irkutsk Oblast, USSR
- Apparent Age
- 18
- Gender
- Female
- Height
- 175 cm (5'9") (M)
- Eyes / Hair
- Brown / Blonde
- Marital
- Single
- Training
- Snow Valley Academy
- Generation
- Fourth Generation
- Teams
- —
- Played by
- Isabel Gravitt
Plasticity
Plasticity 0
No Plasticity Bonds yet.
Attributes
Physiology: Energist Morphology θ
Energist Morphology θ possess a neurological mutation that allows their minds to establish an unusually deep connection with an unidentified extradimensional environment. The Soviets were the first to come in contact with it, and commonly referred to this environment as the Darkforce Dimension, from which a shadowy substance can be drawn and manipulated. Darkforce users channel this extradimensional energy through their nervous systems, producing darkness, force, solid constructs, barriers, and localized spatial distortions. Their bodies function less as generators than as living points of extradimensional permeability.
Prolonged exposure to the Darkforce can produce subtle neurological changes, including alterations in emotional regulation, sensory processing, dreams, and memory. Some individuals experience intrusive imagery, recurring nightmares, heightened paranoia, or the persistent sensation of being watched. These effects are generally attributed to neurological stress caused by prolonged contact with an extradimensional energy source. The exact mechanism remains poorly understood, and the long-term consequences of sustained Darkforce exposure remain an active area of study.Phenotype: Energists
Hit Die: d8✦Endurance: +4
Intellect: +2
Perception: -2✦Willpower: +2✦Resistant To: Darkforce
Prolonged exposure to the Darkforce can produce subtle neurological changes, including alterations in emotional regulation, sensory processing, dreams, and memory. Some individuals experience intrusive imagery, recurring nightmares, heightened paranoia, or the persistent sensation of being watched. These effects are generally attributed to neurological stress caused by prolonged contact with an extradimensional energy source. The exact mechanism remains poorly understood, and the long-term consequences of sustained Darkforce exposure remain an active area of study.Phenotype: Energists
Hit Die: d8✦Endurance: +4
Intellect: +2
Perception: -2✦Willpower: +2✦Resistant To: Darkforce
Agility
Represents coordination, reflexes, and grace in motion. A high AGI allows a character to dodge attacks, move with precision, and perform acrobatic feats that others can’t. It governs balance, speed, and manual dexterity.
12
+1
Added to every roll made with Agility: a bonus when positive, a penalty when negative.
Brawn
Measures raw physical strength and muscle power. It determines how hard a character can hit, how much they can lift, and how forcefully they can exert themselves. Essential for melee combat and physical feats of might.
9
-1
Added to every roll made with Brawn: a bonus when positive, a penalty when negative.
Endurance
Reflects stamina, toughness, and resistance to physical harm. END governs how long a character can exert themselves without tiring, how well they resist injury, and how quickly they recover from strain.
Base: 14
Energist Morphology θ: +4
Total: 18 18 +4 Added to every roll made with Endurance: a bonus when positive, a penalty when negative.
Base: 14
Energist Morphology θ: +4
Total: 18 18 +4 Added to every roll made with Endurance: a bonus when positive, a penalty when negative.
Intellect
Measures analytical ability, reasoning, and problem-solving skills. A high INT allows a character to recall information, process complex ideas, and outthink their opponents in high-pressure situations.
Base: 13
Energist Morphology θ: +2
Total: 15 15 +2 Added to every roll made with Intellect: a bonus when positive, a penalty when negative.
Base: 13
Energist Morphology θ: +2
Total: 15 15 +2 Added to every roll made with Intellect: a bonus when positive, a penalty when negative.
Perception
Represents awareness of surroundings and attention to detail. It affects spotting hidden dangers, tracking subtle movements, and noticing small clues that others might overlook.
Base: 11
Energist Morphology θ: -2
Total: 9 9 -1 Added to every roll made with Perception: a bonus when positive, a penalty when negative.
Base: 11
Energist Morphology θ: -2
Total: 9 9 -1 Added to every roll made with Perception: a bonus when positive, a penalty when negative.
Skills
Athletics
BRN
0
Brawling
AGI
0
Firearms
PER
0
Investigation
PER
0
Meditation
INT
0
Melee
AGI
0
Shields
AGI
0
Strategy
INT
0
Moves
Bear Trap
Bear Trap
Attack (Grapple)
✦
A bear trap of solid Darkforce springs shut around the target's leg.
Speed 4 + Perception
Reach 4 Hexes
Skill Meditation
Damage 1 (Darkforce)
Base Attribute Intellect
On-Hit Trapped
User Gains Encroachment
Entangled 2, Reflex Save, Encroachment +1
Night Train
Night Train
Attack
✦
She summons a train wagon of Darkforce to trample over a target.
Speed 3 + Perception
Reach Line 5
Skill Meditation
Damage 3 (Darkforce)
Base Attribute Intellect
User Gains Encroachment
Piercing, Encroachment +1
Iron Curtain
Iron Curtain
Protection
✦
A fence of Darkforce barbed wire twists up out of the ground around an ally.
Cost 1 Stamina
Speed 5 + Perception
Reach 4 Hexes
Skill Meditation
Shield 2d6 + Intellect
User Gains Encroachment
Shield 3, Encroachment +1
Flight
Flight
Stance
✦
This character can fly.
Cost 1 Stamina / Turn
Speed 5 + Agility
Duration Toggle
Grants State Flying
Flying, Instant
Nyet
Nyet
Modifier
✦
The voices aren't real.
Target Self
Grants Silence
Summon Babushka
Summon Babushka
Summon
✦
Laynia pulls a towering, furious grandmother out of the Darkforce. She is very disappointed in all of you.
Cost 2 Stamina
Speed 4 + Perception
Duration 3 turns
Summons Babushka
User Gains Encroachment
Companion, Encroachment +1, Autonomous
Heart of Darkness
Heart of Darkness
Transformation
✦
Laynia stops resisting and lets the Darkforce pour through her, all of it, all at once.
Speed 6 + Perception
Duration 3 turns
Stats Retaliates: Darkforce Backlash (1d4 Darkforce, vs Melee)Willpower Immune
Grants EnhancedUnbound
Spends All Encroachment
Awakened State, On the Brink, On the Brink, Burns Out
Health • Stamina • Saving Throws
Health
36 / 36
Stamina
5 / 5
Reflex -1
Your ability to dodge area attacks and the like.
Agility Bonus + Bonuses Fortitude +1 Your resistance to threats like poison or disease.
Endurance Bonus + Bonuses Willpower +2 Your resistance to mental influence and domination.
Intellect Bonus + Bonuses
Agility Bonus + Bonuses Fortitude +1 Your resistance to threats like poison or disease.
Endurance Bonus + Bonuses Willpower +2 Your resistance to mental influence and domination.
Intellect Bonus + Bonuses
Damage Reduction 0
Every hit taken is reduced by this much before it touches Health.
Regeneration 0
The amount of Health restored per turn in combat and outside of it.
Nature
Mutant
Born with the X-gene. Vulnerable to mutant-only effects.
Damage Types
Darkforce: Resistant
Takes half damage from Darkforce.
CLICK TO ENTER
Mosaics
Blood and Bone
Dr. Alia Gregor was a Soviet geneticist whose scientific outlook was shaped by the rigorous, materialist traditions of Soviet research. In her 1992 book Blood and Bone, she examined human-mutant relations through the ecological principle of competitive exclusion, arguing that their overlapping needs and radically different capabilities could produce conflict even without hatred or prejudice. Following the Genoshan Genocide, her research revealed that mutantkind was recovering far faster than expected. Presenting her findings in Geneva in 1996, Gregor warned that mutants could become Earth's dominant species within twenty years, arguing that humanity needed to establish the conditions for coexistence before it was too late. Though she remained committed to scientific objectivity and rejected the idea that biological difference implied moral inferiority, her conclusions placed her research at the center of an increasingly urgent debate over humanity's future.
5/5
House of A: Chamber
No summary written yet.
4/4
House of H: Roulette
They know her as the Hellionest of Them All: Roulette, the Bitch Queen of Snow Valley. Very few people know Jennifer Stavros beyond what she chooses to show them, and that is precisely how she likes it.
5/5
House of H: Tarot
No summary written yet.
5/5
House of H: X-23
No summary written yet.
7/7
House of X: Phoenix
Jean Grey is one of the Original X-Men, and while many know of her deeds very few know the trials and tribulations she has been through. This is her story.
5/5
The Many Lives of Lady Grey
Lady Grey is both a lie and an ugly truth. British noble, sadistic murderer, mind construct, instrument of abuse, and Black Queen of the Hellfire Club. She is long dead and yet she lives still. This is the story of what's left of her say in the matter, one burn at a time.
5/5
The Phoenix Force
The Phoenix Force is fire incarnate and it is inextricably bound to Mutantkind. Perhaps it always was. It is at the heart of Regenesis, forging a second chance for a people on the brink. To some, its akin to a mutant god; to others, a curse of ash and ruin. These are its secrets.
3/3
The Seeds of Krakoa
Following the Genoshan Genocide and Magneto's death, Professor Charles Xavier withdrew from the X-Men, consumed by the question of how mutantkind could survive in a world that had repeatedly failed it. His search led him back to Krakoa, the living island he and Magneto had once misunderstood, where he discovered the potential for a new relationship between mutants and their living homeland. Through Akorak, a chimera born from Krakoa and the X-Men captured in 1983, the X-Men discovered six extraordinary flowers. Beneath the island, they also found the Hatchery, where Krakoa could assist with bringing the Genoshan dead back to life. Together, these discoveries embodied Charles's final vision: a mutant nation built not merely on strength or the hope of human acceptance, but on symbiosis, self-determination, and the possibility of restoring what had been lost.
6/6
Blood and Bone
5/5 Fragments • Complete
Dr. Alia Gregor was a Soviet geneticist whose scientific outlook was shaped by the rigorous, materialist traditions of Soviet research. In her 1992 book Blood and Bone, she examined human-mutant relations through the ecological principle of competitive exclusion, arguing that their overlapping needs and radically different capabilities could produce conflict even without hatred or prejudice. Following the Genoshan Genocide, her research revealed that mutantkind was recovering far faster than expected. Presenting her findings in Geneva in 1996, Gregor warned that mutants could become Earth's dominant species within twenty years, arguing that humanity needed to establish the conditions for coexistence before it was too late. Though she remained committed to scientific objectivity and rejected the idea that biological difference implied moral inferiority, her conclusions placed her research at the center of an increasingly urgent debate over humanity's future.
House of A: Chamber
4/4 Fragments • Complete
No summary written yet.
House of H: Roulette
5/5 Fragments • Complete
They know her as the Hellionest of Them All: Roulette, the Bitch Queen of Snow Valley. Very few people know Jennifer Stavros beyond what she chooses to show them, and that is precisely how she likes it.
House of H: Tarot
5/5 Fragments • Complete
No summary written yet.
House of H: X-23
7/7 Fragments • Complete
No summary written yet.
House of X: Phoenix
5/5 Fragments • Complete
Jean Grey is one of the Original X-Men, and while many know of her deeds very few know the trials and tribulations she has been through. This is her story.
The Many Lives of Lady Grey
5/5 Fragments • Complete
Lady Grey is both a lie and an ugly truth. British noble, sadistic murderer, mind construct, instrument of abuse, and Black Queen of the Hellfire Club. She is long dead and yet she lives still. This is the story of what's left of her say in the matter, one burn at a time.
The Phoenix Force
3/3 Fragments • Complete
The Phoenix Force is fire incarnate and it is inextricably bound to Mutantkind. Perhaps it always was. It is at the heart of Regenesis, forging a second chance for a people on the brink. To some, its akin to a mutant god; to others, a curse of ash and ruin. These are its secrets.
The Seeds of Krakoa
6/6 Fragments • Complete
Following the Genoshan Genocide and Magneto's death, Professor Charles Xavier withdrew from the X-Men, consumed by the question of how mutantkind could survive in a world that had repeatedly failed it. His search led him back to Krakoa, the living island he and Magneto had once misunderstood, where he discovered the potential for a new relationship between mutants and their living homeland. Through Akorak, a chimera born from Krakoa and the X-Men captured in 1983, the X-Men discovered six extraordinary flowers. Beneath the island, they also found the Hatchery, where Krakoa could assist with bringing the Genoshan dead back to life. Together, these discoveries embodied Charles's final vision: a mutant nation built not merely on strength or the hope of human acceptance, but on symbiosis, self-determination, and the possibility of restoring what had been lost.
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