@plasticity
The Krakoan Plasticity system
Mutants who grow together on Krakoa bond biologically - the
deeper the bond, the more you adapt to each other. A bond runs
Level I (Habituation) to Level V (Symbiosis).
+plasticity
With no switch: lists your current bonds, your Plasticity
pool, and how many weekly Threads you have left.
+plasticity/claim <character>
Spends one of your weekly Threads on them, for having RP'd
with them this week. Your first-ever Thread with someone also
starts the bond and grants a one-time bonus.
+plasticity/bond <character>
Spends a flat amount of Plasticity to establish a Level I
Plasticity Bond with them. This lets you pick a Habituation Perk and start
investing toward higher Levels.
+plasticity/perks <character>
Shows the three Habituation Perks their mutant nature offers you.
+plasticity/perk <character>=<habituation perk>
Chooses (or changes) your Level I Habituation Perk for that bond - a
small always-on adaptation you've picked up from being around
them.
+plasticity/invest <character>=<amount>
Spends Plasticity from your pool into YOUR side of that bond
toward the next Level. A bond can't be carried by one side
alone - your Level can never be more than one above theirs.
Aliases: @plasticity, plasticity.
Mutants who grow together on Krakoa bond biologically - the
deeper the bond, the more you adapt to each other. A bond runs
Level I (Habituation) to Level V (Symbiosis).
+plasticity
With no switch: lists your current bonds, your Plasticity
pool, and how many weekly Threads you have left.
+plasticity/claim <character>
Spends one of your weekly Threads on them, for having RP'd
with them this week. Your first-ever Thread with someone also
starts the bond and grants a one-time bonus.
+plasticity/bond <character>
Spends a flat amount of Plasticity to establish a Level I
Plasticity Bond with them. This lets you pick a Habituation Perk and start
investing toward higher Levels.
+plasticity/perks <character>
Shows the three Habituation Perks their mutant nature offers you.
+plasticity/perk <character>=<habituation perk>
Chooses (or changes) your Level I Habituation Perk for that bond - a
small always-on adaptation you've picked up from being around
them.
+plasticity/invest <character>=<amount>
Spends Plasticity from your pool into YOUR side of that bond
toward the next Level. A bond can't be carried by one side
alone - your Level can never be more than one above theirs.
Aliases: @plasticity, plasticity.